Architectural Design II
Project 1: Diagramming Architectural Principles
In Project 1, in a group of 5 members we were assigned to one of the architects and his key building - Woden Cabin on Stilts (Atelier Marco Brajovic).
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We were required to conduct a background research on the architect and his building, also to produce a set of architectural drawings (scale 1:50).
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The main objectives of the project were analysing and diagramming architectural work and producing of basic architectural compositions of solids, planes, lines and frames. Hence, we were required to investigate the building on the following criteria:
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- Concept
- Structure
- Context
- Space Planning
- Circulation
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And based on analysis to formulate the findings into a set of 5 analysis diagrams and 5 diagrammatic models.
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Our target was to make the diagrams and models precise and informative to express the ideas hidden in the design of the building.
Project 2: Designing with Architectural Principles + Materiality
The Project 2 is a continuation of the first project, because we used the architectural principles from Wooden Cabin on Stilts.
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The task required us to generate and craft introspective architectural folly that has spatial experience, with a maximum volume of 125 cubic meters.
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In this assignment in a smaller groups we explored architectural principles gathered from Project 1, the types and effects that materials has on the crafting of architectural space, also possible spatial qualities through an understanding of the tactile and tectonics aspects of construction materials for a space to self-contemplate.
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As additional requirements, folly must be minimum 70% of dry construction and maximum 30% of wet construction, must not exceed two-stories height and incorporate staircase.
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The objectives were to learn to use art of crafting and making, e.g. drawings and models as a critical design tool in the design process, and also demonstrate a fundamental level of understanding materiality and detailing to capture experiential qualities of the design.
Project 3: Designing with Architectural Principles + Materiality + Context + User: Tropical Solitary Haven
Site: Wawasan Recreational Park, Puchong
In Project 3, I was required to design a Solitary Haven that corresponds to the immediate site context and users' requirements.
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The solitary haven should include two activity spaces for work or hobby, for myself and family member, discussion space, resting space and washroom.
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As a group we conducted site analysis, and later on in smaller group we analysed the flora and fauna aspect of the site.
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Based on site analysis data in a small group I produced design response vignettes, and individually site use alternatives.
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The objectives of the project were to introduce the notions of concepts, program, and process in architectural design, notions of space, form, and function, provide an understanding of user specific design requirements, introduce awareness of site-specific design and the process of site analysis.